Unofficial fan wiki
Game modes
Steam: beyond the main campaign, every stage unlocks 5 game modes that change the rules entirely. Rules below are quoted from the official site.
- Classic: only 1 hero, 8 classic towers, 2 iconic spells (original Kingdom Rush arsenal).
- Iron Challenge: 1 elite wave, 1 life total.
- Blitz Challenge: 3 waves, faster spells, 3 life total; faster enemies, more gold.
- Hero Party: 4 heroes, no spells.
- Spell Rush: 3 life total, no heroes, faster spells.
Planning per mode
The loadout tool assumes the standard 5 towers + 2 heroes + 3 spells. For Hero Party, Spell Rush, or Classic, set the mode slot and mark unused slots Unknown.
Which towers count as the 8 classic towers is not named on the official page, so we do not list them.